#include "Scene.h"

Scene::Scene()
{
	isActive = false;
	isPopUp = false;
}
void Scene::setIsActive(bool _isActive)
{
	isActive = _isActive;
}
void Scene::setIsPopUp(bool _isPopUp)
{
	isPopUp = _isPopUp;
}
bool Scene::getIsActive()
{
	return isActive;
}
bool Scene::getIsPopUp()
{
	return isPopUp;
}

